About This Game STANDBY is easy to pick up but hard to master precise platformer. Challenge your reaction in this fast-paced game and get out of the glitched world. Enjoy smooth controls by dashing through the vibrant levels, crushing and overcoming all the obstacles on your way.Slide, crush, dash and teleport through the levels!You’ll never know what new mechanics will appear next!54 Unique Levels!Each will introduce you new mechanics on the go and will raise the bar for difficulty!Precise controls! Because great platformers come from great character movement!Glitchy beats!They will follow you along the way ‘till your great escape!Leaderboards!So you can become the fastest out of all and brag about it! 6d5b4406ea Title: STANDBYGenre: Action, Adventure, Indie, RacingDeveloper:NoclipPublisher:HypeTrain DigitalRelease Date: 6 Jan, 2017 STANDBY Download For Pc Ocean Of Games windows 10 standby background. stand by your man chord. usb festplattengehäuse standby. select standby log files. standby tijd pc aanpassen. standby einstellungen windows 10. windows 7 standby modus verhindern. mac pro standby. iphone standby mode. opzioni standby windows 10. standby iphone 7 plus. full standby agreement. eliminare standby pc. standby vs swing. apple mac standby mode. standby pc windows 8. eliminare standby pc windows 7. standby-6-statechange. iphone standby instellen. standby disappeared windows 10. standby jury duty. windows 10 zeitgesteuert standby. standby 2014 torrent. standby zimmer frankfurt. impostazioni standby windows 7. windows standby memory. laptop standby download. standby flights southwest. standby priority. windows 10 nach standby kein passwort. windows 7 standby verknüpfung. standby grayed out windows xp. windows 10 kein standby. windows vista standby. usb charger standby power consumption. windows 7 standby vs hibernate. standby battery drain iphone x. modificare standby mac. tempo standby pc. iphone 3 standby time. windows 10 standby ausschalten. standby memory windows server 2008 r2. in standby utorrent scarica. windows 7 disable standby mode. bose soundsport free standby mode. mac os standby battery. standby hsi. american airlines standby for free. standby mac. ps4 standby light color. mac standby keyboard shortcut. standby iphone verlängern. standby time for iphone 8. download lagu stand by me. standby tool windows 10. standby pc fisso. standby 3 priority 110. windows 10 standby battery drain. windows standby options. iphone standby einschalten. elimina standby pc. download standby ioi drakorindo. mac in standby schalten. windows 10 standby obwohl deaktiviert. windows 7 ruhezustand statt standby. eliminare standby windows 7. mac wlan standby. standby rates. download standby ioi ep 1. mac standby mode. portable home standby generator. standby am pc einstellen. mac standby non si accende. standby download game. standby vs portable generator. change standby on mac. pc netzteil standby. windows kürzel standby. standby taste iphone 6 plus. standby free. standby modus pc einstellen You can't play this one like Meat Boy -- the "tiny input big effect" controls don't support that, and honestly I wouldn't even call it a platformer. It's more like a rhythm game, where you memorize the actions you need to perform at each moment to match the twists and turns and timing of a level and then blast through it perfectly that last time with a little jolt of adrenaline and then tackle the next one. You've gotta control that little blocky guy like a samurai, because the second you go off path you're in a platformer space this game doesn't really shoot for. But this game delivers something very specific I enjoy and I'm glad for its approach. I'll probably get my money's worth well before the end though.. It's like an easier version of Dustforce. I loved Dustforce, but it was a little bit too difficult for me, and I couldn't finish some of the levels and wasn't able to beat the game. STANDBY is a perfect stand-in since I don't have much time for gaming, and always wanted a bite-sized game to master and get good at speed running.. Ah man I have a love/hate relationship with platformers but I can't stop playing them, and this is one of the most platformers out there that made me love/hate them so fast.The graphics are charming, simple enough, yet vibrant with colors and shape, it makes the game feel alive, the controls are solid and smooth, like the should be, because really you don't want to make this game any harder with bad controls. It's teeth grinding level difficult, you should memorize every move you make and mistake. Overall it's so much fun, even though you will rage, you will enjoy the hell out of it.. It's like an easier version of Dustforce. I loved Dustforce, but it was a little bit too difficult for me, and I couldn't finish some of the levels and wasn't able to beat the game. STANDBY is a perfect stand-in since I don't have much time for gaming, and always wanted a bite-sized game to master and get good at speed running.. Asks too much but gives too little. This wants to be a speedrun-hard as nails precision momentum platformer. The problem is the controls are awful. You havem a jump button, and then 1 other button that does shooting/sliding/slamming. So often you'll try to slide and youll slam down and youll die. The controls are so imprecise. I pressed jump while sliding and 50% of the time it didn't jump and I fell off a cliff. Other times I hit the slam down while sliding and it didn't respond and I died. This is all even worse when the ga me requires on you using momentum and not being able to thing and act split second on instinct but the controls don't support it. Its also annoying have to retry the entire level after 1 part that is annoying, making you waste time on a short game to inflate game length. When you're standing and trying basic things like moving and jumping its even worse. A simple slight touch to the right sends your guy moving 20 yards to the right. Also jumping is super floaty and when you are trying to make a small jump your guy goes flying past where you're trying to. Theres also not much too see, as every level looks and feels the same. Just slide slam and shoot. Kept replaying the same level and part bc of the inprecise controls and lack of checkpoints, so I decided it wasn't worth it. 4/10.. Very good and challenging platformer for players who strive for perfection!Every level is about 5 to 15 seconds long. It is in fact a bit like "10 Second Ninja", but then a bit more different.You have to hit them buttons timed and fast to beat the pro time of the level and to collect all squares meanwhile.What I don't like here is that you can seperately beat the time and in another run collect all squares without the pro time to get the full progression achievement. There is NO reward for beating the pro time AND collecting all squares in the same run.What I also don't like is that you can complete the level with a very bad time and without collecting any squares, in short: being awful at the game and still progress to all levels in the game. Players who're not up to this hard difficulty can play through all levels with caution. But in my opinion they won't have much fun. This game is all about getting the best time out of a level by 40% skill (concentration, reaction), 10% wits (creativity and intelligence how to get the best time) and 50% endurance (repetition and memorising).What I could critisize here is that you literally imprint the level into your fingers for muscle memory and after several tries finally succeed. There is no possibility as in other games that, once you have the game skill you have all you need for what is coming, no, you won't be able to beat the pro time at the first try. Firstly you cannot look that far to plan your way and secondly you have to analyse the level to find out how to save time. For example and this makes the aspect of memorising even worse is that some levels have timed lasers which you can only pass at the right time. The clock starts when you pass the start line, but the lasers are spawned before the clock runs. So, in some levels in fact you have to wait about 0,5s to 1s before the start line, then run furiously into the level to have the laser at the end of it timed right that you can pass. If you don't hit the right waiting time at the start you either get burned or you have to wait while the clock is running. In both cases don't get the pro time even though you performed a perfect button hit series. Memorising is even more important for the speedrun mode which activates after beating the 9 levels of a set. In the speedrun mode you run through all levels of a set in a row and try to hit the best time. Here the effect of memorising gets an additional big impact on your result. Just imprint these levels into your mind and fingers by repetition and finally succeed. This aspect never appealed to me as I find this to be more work than fun. For me this a waste of time, but for others maybe the real challenge.I'm not saying that these reasons/arguments make the game bad. I'm just saying, that this game is not for everyone.But if you like difficult challenges and speedrun perfection in a platformer like me then this game is for you!. Not sure if I can recommend this game if you plan on playing with a controller. Yes it's fast paced, yes I think it's more tatgeted to speedrunners/ completionists, but I cannot for the life of me, fathom the controls. Using a controller, the A button doesn't confirm options (proceed to the next menu etc), the X button does that, which I find very odd, and while in-game it doesn't show the controller equivalent. Something like this (for example) would be very welcomed - Jump = A (Controller)/ Space (Keyboard).So if you're using a controller, it doesn't automatically detect it. It doesn't show you what the controller equivalent of each control is. I tried playing with a keyboard, but this game works best with a controller, even though the controls aren't completely apparent at first.I will recommend this game, but just a small warning if you're using a controller - It's not what you might expect at first, and it'll take a bit of time to get used to. I wish Steam had a 3rd option for recommending a game (Yes/ No/ Maybe) but sadly, it doesn't.
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Updated: Nov 29, 2020
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